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Old Jul 29, 2007, 03:14 PM // 15:14   #21
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Quote:
Originally Posted by Pro-Monk
..... buy things or get them on your own?
Get them on my own. I don't go out farming for a particular weapon, but when an rare/unique item drops, it's a nice treat.

Quote:
....kill huge numbers of monsters to get coin or a fewer number, given your purchasing power stays the same?
The more challenging the enemy,the better the loot drops. I'd much rather face enemies that test my skills than run around one-hitting low level monsters for a few gold.

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....to have a title because you earned it or because most other players don't have it?
Because I earned it. The titles that others have has no effect on the titles that I choose to persue.

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....farm solo or in a party, given that the drops are equal.
When it comes to farming, I prefer to go out on my own with heros/henchies. I tried solo farming and it's rather tedious and boring. When it comes to questing / doing missions, I'd much rather party up with real people, be it guildies/friends or PUGs/

Quote:
In my opinion, these are the kinds of questions that Anet should be asking on the fan site forums before making gameplay decisions. As it stands now, I feel that Anet thinks it's more fun to buy the items you want than get them as drops, kill more monsters for the same purchasing power, have titles because others don't have them, and farm solo to get decent coins or items.
I'm sure that A-Net does keep these things in mind when updating the game. The value of loot drops is proportionate to the level of the enemy, always has been. And I think they've done a fair job of balancing the ways of getting items between trade, farming, and normal game-play. As for titles, I don't think they're worried about who has them or how many people have them. I think they put a wide variety of titles in so that people with different ways of enjoying the game can benefit from them - some people enjoy mapping, some don't, for example.

I also think that they've changed the loot dropping as incentive for people to do more questing / farming with other real people. I noticed while farming LB/SS points, I'd get better drops in a 6-person PUG than I would with a 5-person PUG or with H/H. Two reasons for this is that 1. the more people group up to quest, the fewer instances running at a time, which conserves their resources. And 2. It seems to me that they're trying to restore the sense of community with the change to loot scaling (getting people to group together) and cracking down on trade chat in the Alll-chat channel (so people can converse in town)
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Old Jul 29, 2007, 03:18 PM // 15:18   #22
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There is nothing like having Jayne drop both Jaynes staff and the vera in 1 kill(triple drop weekend)

So farming for me feels much better than buying.
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Old Jul 29, 2007, 03:26 PM // 15:26   #23
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Quote:
Originally Posted by Neo Nugget
There is nothing like having Jayne drop both Jaynes staff and the vera in 1 kill(triple drop weekend)

So farming for me feels much better than buying.
I remember one SF run I had a green drop from every boss :P People thought I was cheating and they left pretty sharpish after the run! Havent had alot of luck there since thou...
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Old Jul 29, 2007, 03:39 PM // 15:39   #24
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It's more fun to get a great drop than find a great trading deal.

Part of the issue is that in GW trading isn't really necessary, and the tools to do so, while improved, are still behind the standard MMO.

In the typical MMO, all of your gear is level dependent. It takes as long to level from, for example, level 45 to 47 in WOW as it does to level from 1 to 20 in Factions. Each time you level, just about every bit of your gear becomes obsolete - weapons, shields, rings, cloaks, leggings, breastplates, etc. can all be improved. There's no way you will find everything you need by the time you level, so you HAVE to trade to outfit your character. Given the auction houses most other MMO's have, this process is relatively painless and can be quite fun. In games like LOTR, the very best gear can only be acquired by personally killing an instanced final boss, so trading can't totally replace the dungeon crawl.

Doubtless, when GW2 comes along, a much better trading system will be implemented which will make trading -- versus finding drops -- relatively more fun.
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Old Jul 29, 2007, 03:52 PM // 15:52   #25
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I generaly enjoy having a rare item drop for me over just going out and buying it. But if there is a particular skin that seams to just never drop then ive no objection to purchasing it, with some unique limits.

I find it hard to talk myself into buying any of the Mallyx greens since ive not killed him and earned them.

As for titles I'm not one to jump up and down when I somebody with one, but I have to admit im quite proud of my Guardian of Tyria and the Master Cartogripher titles ive got. Virtualy every other title can be purchased or leeched.

I truely hate farming, but every now and then I will go out solo just to pit a char against a mob or see if I can best a tough boss 1 on 1.

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Old Jul 29, 2007, 04:20 PM // 16:20   #26
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[QUOTE]
Quote:
Originally Posted by Pro-Monk

Finally, I don't really care about the economy in terms of have's and have not's. Now that's only because I've been playing for 2 years and have everything in the way of basic necessities (armor, weapons, skills). I feel sorry for a lot of players that are just starting out and are having a difficult time getting the basics, but they'll have to take that up with Anet.
actually that is completely and so far from the various post scale posts provably wrong

the person starting out playing the game is not affected except runes are dirt cheap compared to much earlier.

the starting person is getting

iron .......not steel/del steel

cloth .....not linen

hide ......not leather squares

furs are not several k each

starting people playing their first/second chracter are thinking 1.5 K armor in the future but right now they are after that YAKS armor they like

before flaming check this out

the lower you go the less any loot scaling kicks in which is perfect for the person just getting started.

go to a high level area where the farming gold is made and loot scalng is there big time

the casual person playing the game is not hurt the high lever hardcore farmer gets less

the person playing the game is their bottom line bread and butter

the high end hard core of all stripes types and varieties are not
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Old Jul 29, 2007, 04:35 PM // 16:35   #27
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Quote:
Originally Posted by Pro-Monk
..... buy things or get them on your own? For example, if you like the stats and skin on a particular green weapon, do find it to be more fun to get it as a drop or buy it from someone else?
I have often resisted buying weapons because I prefer to get them on my own. The ones that I love are the ones that I got in drops. This excludes my bow collection. I have a number that I got, but friends gave me a lot of them because I didn't have that skin.

Quote:
Originally Posted by Pro-Monk
....kill huge numbers of monsters to get coin or a fewer number, given your purchasing power stays the same? For example, would it be more fun to kill 1000 monsters to buy something for 10K or kill 500 monsters to buy the same thing for 20K?
Getting gold is nice so I can buy keys/salvage and ID kits but it's not all that important to me. If I need any, I'll just sell some upgrades/runes/dye/materials.

Quote:
Originally Posted by Pro-Monk
....to have a title because you earned it or because most other players don't have it?
For my answer to this, I'll give you an example; When I go bowling with other people, I don't bowl against them, I bowl against myself. So yes, it's because I earned it.

Quote:
Originally Posted by Pro-Monk
....farm solo or in a party, given that the drops are equal. For example, if a solo build or a party (heros, henches, and/or other players) had the same killing effectiveness plus the number/quality of drops were the same, is solo or party more fun?
Because I totally hate solo farming, the only way I do farm is with friends, guildies and allies. I'm not playing this game for the gold and items, I play it for fun.

Quote:
Originally Posted by Pro-Monk
In my opinion, these are the kinds of questions that Anet should be asking on the fan site forums before making gameplay decisions. As it stands now, I feel that Anet thinks it's more fun to buy the items you want than get them as drops, kill more monsters for the same purchasing power, have titles because others don't have them, and farm solo to get decent coins or items.
/agree and qft

Quote:
Originally Posted by pro-monk
Somehow it just doesn't seem to me as though the game started out that way, but evolved during attempts to "balance the economy". For those of you that find it "more" fun that way, congrats. For me, I'd like to see the game balance shift a bit more toward playable and less "hardcore".
ditto I'd also like to add that I really hate my skills getting nerfed because of PvP. This is totally unfair to PvE players.

Good post, let's hope Gaile or someone sees it and really reads it and not see it as a "fire that has to be put out".
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Old Jul 29, 2007, 05:15 PM // 17:15   #28
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Quote:
Originally Posted by Loviatar

actually that is completely and so far from the various post scale posts provably wrong
Their situation doesn't mean the situation for everyone playing the game. When I was busy with my first character, he had to grind for each and every armor set he bought (the one in Yaks, the Jungle, the Desert etc.)

Quote:
Originally Posted by Loviatar
the person starting out playing the game is not affected except runes are dirt cheap compared to much earlier.
This only counts if each and every casual player does NOT buy anything, does NOT want to get cash and does NOTHING but the storyline. This isn't true however.

Quote:
Originally Posted by Loviatar
the starting person is getting

iron .......not steel/del steel

cloth .....not linen

hide ......not leather squares

furs are not several k each

starting people playing their first/second chracter are thinking 1.5 K armor in the future but right now they are after that YAKS armor they like
Really, do starting people even KNOW what or when the max dmg armor is? I certainly didn't. I just heard from friends and guildies it was in the snowy part, after the Desert. And if you buy new armor everytime, it IS needed to do some extra work, cause there is no way in hell you get enough cash from the storyline to buy each and every better armor, unless you are lucky with drops, and buy nothing else.


The material thing doesn't count for everyone, either. When I was busy with my first character, I didn't even KNOW how to get materials, except from Material Traders. So I didn't get any materials at all.

Quote:
Originally Posted by Loviatar
before flaming check this out

the lower you go the less any loot scaling kicks in which is perfect for the person just getting started.
This is partly true. If you go in Ascalon with a 4-man team, you'd be getting the same percentage of drops as you would get in FoW with an 8-man team. It doesn't really matter. Except in Ascalon, there are almost no quality drops. No rare materials, no golds etc. So the exemption list has less effect there. One could say that you get more crap in Ascalon, than in the high-end areas, which is true.

Quote:
Originally Posted by Loviatar
go to a high level area where the farming gold is made and loot scalng is there big time
It's just the 1/8th rule that goes there. You only get 1/8th of the drops, no matter with how many people you play, or how much work you do.

Quote:
Originally Posted by Loviatar
the casual person playing the game is not hurt the high lever hardcore farmer gets less
Again assuming the casual gamer ALWAYS does the exact same things, and does NOTHING but the storyline, which is not the case. I know alot of casual players that used to actually kill stuff in Ascalon for cash. They needed it to buy the Piken Square armor, or just the Old-Ascalon armor.

high-level hardcore farmers aren't affected. They already had their storage filled with Ecto and rare weapons. They sold the ecto in the few days they were 14K each (thanks to the loot scaling), and when the exemption list went in effect, and the prices went down, they had more cash than they could store.

Also, the things they farm aren't affected by the loot scaling, and can still be farmed. They can STILL get gold weapons, rare materials etc, and sell for a really high price. They are unaffected by the loot scaling.

The one most hurt, is the normal gamer, who just does everything that the game has to offer. He does the storyline, but while doing it, also enjoys other things. He takes it easy, and looks and does what the game has to offer. He farms some, and spends the cash right away, without thinking of being rich, but just for the own pleasure.

And in the past, people could just throw out a henchie or two, and do quests. He would get more cash than before, and that was the way of making cash.

Even if starting players didn't get it harder, they sure as hell didn't get it easier, either. First, they at least had the OPTION of willing to get some cash, now, that is impossible, too.
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Old Jul 29, 2007, 07:05 PM // 19:05   #29
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I farmed zhelon reach about for 5 days just to get a colossal to drop for me. I guess that tells you a little about my habits. Let me tell you, it was all worth it. I like to farm for myself for 2 reasons. 1. I dont like to spend my money. 2. I enjoy having something i realy worked hard for.
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Old Jul 29, 2007, 09:43 PM // 21:43   #30
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..... buy things or get them on your own?
I prefer to go out and get them on my own, but that isn't practical, and buying them ends up being faster with less effort. For some greens, it's just not worth the bother. For most gold skins that I like, ditto. I can farm for a couple hours, make the cash I need for something, and buy it. Or I can farm for a couple hours for a specific thing, not get it, and have wasted my time. Neither one is truly FUN, but the first one makes more sense.

....kill huge numbers of monsters to get coin or a fewer number, given your purchasing power stays the same?
Whichever one wastes the least amount of my time.

....to have a title because you earned it or because most other players don't have it?
Titles irritate me, I get them only when they 'happen' through playing, or when my character needs one to match his RP.

....farm solo or in a party, given that the drops are equal.
I'd rather farm with my heroes than solo, and I'd rather farm solo than with people. I enjoy the heroes aspect of the game, and that would make more group builds viable. Farming with other players is a drain on my brain.

Last edited by Paloma Song; Jul 29, 2007 at 09:47 PM // 21:47..
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Old Jul 29, 2007, 10:51 PM // 22:51   #31
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Quote:
buy things or get them on your own? For example, if you like the stats and skin on a particular green weapon, do find it to be more fun to get it as a drop or buy it from someone else?
I have only bought two things in the past several months and those were elite tomes. If I need something I tend to go out and get it for myself as I just don't like spending my gold. Honestly, I would never pay any amount of money for something with a pretty skin.

Quote:
kill huge numbers of monsters to get coin or a fewer number, given your purchasing power stays the same? For example, would it be more fun to kill 1000 monsters to buy something for 10K or kill 500 monsters to buy the same thing for 20K?
I only care about the amount of monsters I have to go through to get to the next area, I don't go out specifically to kill monsters just for loot.

Quote:
to have a title because you earned it or because most other players don't have it?
The only title I am proud of is my Canthan Pathfinder. It's not max and it's nothing special, but it is the only one I went for just because I wanted to.

Quote:
farm solo or in a party, given that the drops are equal.
I rarely farm, but on those occasions that I do I use my Ranger or Rit and I go solo. With either of those a party member would just get in the way. Honestly though, I do not like farming, it is boring, often repetitive, and quite tedious.
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Old Jul 29, 2007, 11:05 PM // 23:05   #32
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For me, its more fun to buy stuff since I can make plat faster then I can get good items from drops.
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Old Jul 30, 2007, 02:15 AM // 02:15   #33
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I tend to kick ass and chew bubble gum when I want something.... I REALLY don't like bubble gum.

KANE
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Old Jul 30, 2007, 06:51 AM // 06:51   #34
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Omg, They Killed Kenny!!!!!!
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Old Jul 30, 2007, 07:10 AM // 07:10   #35
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Quote:
Originally Posted by -Loki-
I buy things simply because this game hates me. I've been playing since Prophecies, and the best non-green I recall getting is a r9 15^50 Deadbow farming hardmode Kryta. After buying one. I'm that guy in the party that gets a r13 purple bonestaff from a chest in DoA when everyone else gets r9 golds (yes, that happened). So, I buy things. I simply do not get good drops.
Lol, I feel your pain.

I've never had wonderful drops myself... got one or two nice items but that's it.


Buy or Farm? Try to farm, but if it isn't too expensive I'll buy.
Fewer or more kills with same GP purchasing power? Fewer. At the very least it'd save our time and fingers.
Titles? My titles stink in general. If there were a title for not having good enough titles, I'd be at least rank 1 or 2. So when I get them, I enjoy getting them more than anything, and not because of others.
Farming solo or in parties? That's about equal to me.
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Old Jul 30, 2007, 07:28 AM // 07:28   #36
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I rather buy/sell items than farm for a particular one. I rather get money while playing the game and working at titles, and use it to buy greens from wtsellers in Kamadan etc.

Also, it's nice that when you get greens of not your profession that you can sell them in town to someone who needs it.
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Old Jul 30, 2007, 07:39 AM // 07:39   #37
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Quote:
Originally Posted by me
Question:

Why is it that loot is so important to you when the economy isn't? Would you rather have no trading system at all, and get anything you ever wanted with little effort?

Personally, I could do without either loot or the economy. However, both are a part of this game, and both contribute to many people's fun in the game.
Quote:
Originally Posted by Pro-Monk
Ummm, who said loot was so important to me?
Well, if it isn't important to you, why are 3 out of 4 of your questions involve the fun factor of how much loot you are getting?
  • Your first question asks about the acquisition of green items = a form of loot.
  • Your second question asks about the number of monsters needed to be killed for the same amount of money = what monsters drop = loot.
  • Your third question involves titles, which has nothing to do with loot (although many titles are generally acquired via money, which comes from loot).
  • Your fourth question asks about farming, which is all about loot.
You're right, I probably jumped to conclusions about loot being important to you, even though that's what this entire thread, which you made, is about.

Quote:
Originally Posted by Pro-Monk
I also didn't say anything about the trading system. And, I said absolutely nothing about getting things with little effort.
I surely didn't say you said any of that. They were further questions, not statements exclaiming anything. You could try answering them, instead of being defensive.

Quote:
Originally Posted by Pro-Monk
I did say that my interest is in overall gameplay.
Then I ask, why would the amount of virtual money you get, or some words displayed under your name have any effect on your overall gameplay?

Quote:
Originally Posted by Pro-Monk
It is true that I don't really care about the economy from the standpoint of player trading, just because I don't trade. That also means I don't really care about having huge amount of gold, other than to get the needed armor, weapons, and skills. The only thing I really like about loot is getting a nicely skinned weapon with good stats occasionally while simply out killing monsters. Not by doing chest runs, solo farming in HM, or buying one.

Finally, I don't really care about the economy in terms of have's and have not's. Now that's only because I've been playing for 2 years and have everything in the way of basic necessities (armor, weapons, skills). I feel sorry for a lot of players that are just starting out and are having a difficult time getting the basics, but they'll have to take that up with Anet.
Ahh but just because you don't care about the economy doesn't mean that others don't either. Just because you don't trade doesn't mean that others don't either.

I don't feel sorry for new players at all. There's no reason to be sorry for them. This game is just as fun now as it was when I started. They can afford everything they need to all the way to level 20 by simply playing through. I just did it a couple of weeks ago when I made a new monk in Factions. I played through without accessing my storage not even once and in full teams. I had enough money and materials when I hit Kaineng at level 17 to get max armor (though I had GotY & GWEN preorder weapons, so I didn't need a staff), full runes and survivor insignias. Not from lucky drops, just plain old drops.

I wasn't trying to prove anything with that monk, I just simply never needed to use my storage for anything. I even had enough to buy some dyes for my armor. Sure, everyone's experience is different, it may take some a little more time (those who don't know little secrets like ID'ing everything). I surely don't see how now is any different then how it was when I started playing (and before I did any form of farming), and I was able to afford what I needed then, too. If anything, starting in Factions means they can get to the higher level enemies (who subsequently drop higher level loot) much quicker than going straight through Prophecies.
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